Tiny Legends: Crazy Knight is a walloping good time even if it’s a little repetitive over the long term. You are a tiny, crazed knight tasked with clearing the map of a panoply of cube shaped monsters bent on your destruction. Each level cleared opens up a few more possible battles letting you choose the level of monster you will be battling next. A good way for you to control the growth of your character as you are able to pace yourself based on your comfort level.
The creatures range from the ridiculous to the absurd, evil bunnies, diabolical trees, blood-sucking bats and even frankenstein monsters. These goofy goblins are as much fun to watch as they are to destroy but they are also not to be taken lightly. Your most dangerous situations come when a horde of these cutesy killers get you completely surrounded. Try to keep moving and don’t get cornered or your crusade will end quickly.
Armed with your choice of ludicrously large weapons, you tap your way into a frenzy of slashing and hacking. The creatures get progressively harder to kill but fortunately for you the size and fury of your weapons grows at the same pace and soon enough you are swinging an axe twice your height. As you advance to more and more potent weapons, you also gain access to more powerful special moves that can cream a small crowd of creeps and give you a serious leg up on a boss.
The game advances quickly, but the action varies little. You will become proficient at the small collection of moves your knight is capable of in fairly short order. From there on out it’s a matter of collecting points and upgrading weapons. This makes for great fun in short spurts over a long time, but it’s not the kind of game you’ll want to devote hours to in a single sitting. In other words it’s the perfect game for commuting on the bus or the train.